Initialization
Storage is declared through the use of the storage
keyword.
Inside the storage
block each variable is named, associated with a type and a default value.
storage {
// variable_name1: variable_type1 = default_value1,
// variable_name2: variable_type2 = default_value2,
// ...
}
Example
In the following example we will take a look at two ways of storing a struct.
- Explicitly declaring the values in the
storage
block - Encapsulating the values in an associated function
We'll begin by defining the Owner
& Role
data structures and implement a default
constructor on the Owner
.
struct Owner {
maximum_owners: u64,
role: Role,
}
impl Owner {
// a constructor that can be evaluated to a constant `Owner` during compilation
fn default() -> Self {
Self {
maximum_owners: 10,
role: Role::FullAccess,
}
}
}
enum Role {
FullAccess: (),
PartialAccess: (),
NoAccess: (),
}
Now that we have our data structures we'll keep track of how many current_owners
we have and declare the owner in the two aforementioned styles.
storage {
current_owners: u64 = 0,
explicit_declaration: Owner = Owner {
maximum_owners: 10,
role: Role::FullAccess,
},
encapsulated_declaration: Owner = Owner::default(),
}
An explicit declaration is likely to be sufficient for most types. However, it may be preferable to encapsulate the initialization of complex types within a constructor in order to keep the code concise.
Note that the constructors used in storage
blocks must evaluate to a constant during compilation.